‘Total Chaos’ Expands with Over 60 New Speakers

Emerging 3D Visualization Conference Returns May 16-18; Google, Zaha Hadid Architects and Porsche Among Presenters

SOFIA, Bulgaria – April 17, 2019 – This May, Total Chaos returns to Bulgaria with over 60 new ways to inspire the creative community. Created as a way to snapshot the current state of computer graphics, Total Chaos has broadened its scope with new speakers and masterclasses, targeting every industry that uses 3D.

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Total Chaos – May 16th-18th

Now in its second year, Total Chaos provides a shared space for 3D artists and developers to connect and grow, as they explore how topics like AI, real-time ray tracing, light fields and collaborative VR will continue to change professional workflows. Using the three tracks (Art, Craft, Code), attendees can build schedules based on their interests or industry, as they take in the cutting edge of visualization design.

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The conference begins with a full day of Masterclasses on May 16. Delivered by top 3D professionals, the classes will provide in-depth training on topics like parametric design for architecture, product and automotive design, visual effects for large-scale production pipelines and cinematic approaches to architectural visualization. Total Chaos follows on May 17-18 with the three parallel tracks covering the latest projects, technology and R&D guiding 3D workflows.


For architecture fans, Total Chaos will be a deep dive into the complementary worlds of design and visualization. World-renowned architecture firms like Zaha Hadid Architects, Foster + Partners, KPF, Kengo Kuma & Associates, WeWork, Woods Bagot and Gensler will be on hand to share their approaches to 3D visualization and its importance throughout the design process. While visualization houses like Beauty and The Bit, Factory Fifteen and Slashcube will explain why V-Ray and Corona are the engines behind their work.


The blockbuster visual effects behind Captain MarvelAvengers: Infinity War and more will be discussed by a who’s who of VFX studios including Industrial Light & Magic, Ingenuity Studios and Digital Domain. Attendees can also get one of the first behind-the-scenes looks at Hellboy, whose opening shots and various creature designs were brought to life by local Bulgarian studios Nu Boyana FX and Worldwide FX.


Method Studios has been taking the film-centric work of digital doubles into advertising. Method Studios’ CG Supervisor Lee Carlton will share how his team worked around the inherent difficulties of 3D scanning and capturing a toddler on set, achieving a new milestone in the creation of digital humans with one of the youngest real-world references to date. Ioanna Ivanova, a rising talent at London’s INK, will also chart her journey into creating advertising content for high-profile automotive clients like Audi, Honda and Aston Martin.


The ultra-secretive world of car design will be revealed with multiple presentations from Volvo and Porsche, including how GPU rendering and VRscans are not only informing the process, but helping companies create photorealistic graphics for the LA Motor Show.


Blur Studio is set to discuss their world-famous game cinematics, as well as their hit Netflix series Love, Death & Robots, a stunning NSFW animation anthology. Ubisoft’s open world techniques will also be examined, as they explain how they built more credibility into the environments of Assassin’s Creed Origins and its mythological DLC, The Curse of the Pharaohs.

Product Design

Jan Kokol, Design Consultant for the world’s biggest crystal producer Swarovski, will reveal his approach to overcoming the complex challenges of jewelry design, using a custom workflow that combines Rhino, Grasshopper, V-Ray Next, VRscans and Ennoble, a crystal and gemstone design plugin he co-developed at Swarovski. OTTO, one of Europe’s largest e-commerce companies, will also discuss how they are changing their hugely successful home and living department with a fully digital approach and CGI.


From Paul Debevec, Senior Scientist at Google VR, to Stephen Parker, CTO of Professional Graphics at NVIDIA, Total Chaos tech talks will contain some of the top researchers and computer graphics luminaries in the world. Startups like Visual Vocal and Promethean AI will also offer their own exciting takes on the future, showing how new tech and Chaos Group products are helping artists and companies shape the worlds of tomorrow.

For the full lineup, please visit the Total Chaos event page.


Total Chaos tickets are available now and can be purchased on the event page in either Student, Professional or Masterclass form.

About Chaos Group

Chaos Group is a worldwide leader in computer graphics technology, helping artists and designers create photorealistic imagery and animation for architecture, design, and visual effects. Chaos Group’s award-winning physically-based rendering and simulation software is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company’s research and development in ray-traced rendering, cloud computing and real-time ray tracing is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Prague, Seoul, and Tokyo. For more information, visit: chaosgroup.com.

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