Interview – forma Disseny

This month TheCGBros have the pleasure of interviewing Jules Faivre, CG project manager for formaDisseny, the studio responsible for creating the new intro for TheCGBros YouTube channel! In addition to 3D Character Animation, they also specialize in creating 3D Infographics, 3D Virtual Simulations, 3D/360º Images and Videos, Interactive 3D, Real-Time 3D, 3D AR, VFX, and App creation.

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Interview – RealtimeUK

This month TheCGBros were fortunate to interview the talented team at RealtimeUK, a studio that specializes in creating a variety of CGI imagery, including cinematic trailers, TV commercials and VFX.  With two offices in the UK they have produced some notable works including SMITE-To Hell and Back, World of Tanks, World of Warships, World of Warplanes, Total War: ATTILA, Mummies Alive, War Thunder Heroes, Total War: Shogun 2.

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Interview – Job, Joris & Marieke

We recently had the pleasure of speaking with Job Roggeveen, Joris Oprins & Marieke Blaauw the founders of the Dutch studio Job, Joris & Marieke a studio for animation, illustration, character design and music. The studio was founded in 2007 in Utrecht by Job Roggeveen, Joris Oprins & Marieke Blaauw. They work on commercials, educational projects, music videos and short films. The music for all their work is composed by Happy Camper, an award winning music project by Job. And obviously in their turn the studio creates all the music videos for Happy Camper.

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Interview – Samuel Jørgensen & Jeremy Pronk

This month Samuel Jørgensen & Jeremy Pronk of The Bicycle Monarchy, were kind enough to speak to us about there indie short film "SINGULARITY". Samuel Jørgensen is a director and visual effects artist with experience in feature films and TV commercials. Throughout the past 15 years he has practiced his creative and storytelling talents in Australia, the UK and the USA. Samuel has worked on several high profile Hollywood movies such as Dark City, King Arthur & Men in Black 3. Jeremy Pronk is a visual effects veteran with more than 10 years of experience working on Hollywood's biggest feature films. Examples of his work can be seen in The Last Samurai, 300, Australia, Knowing, Sucker Punch and Ted.

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Interview – Plastic Wax

This month we are very excited and privileged to interview Dane Maddams, Executive Vice President of Plastic Wax Studios, an Award-winning visual effects, 3D art, animation and production studio specializing in content for video games, film and television. Some notable works include The Hunger Games 2, BioShock Infinite, Saints Row IV, Lego Marvel Super Heroes, Transformers: Revenge of the Fallen, Tomb Raider, Civilization V: Brave New World, Fallout: New Vegas and Lego Batman 3: Beyond Gotham.

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